About epredator

Director of metaverse and emerging tech consultancy http://www.feedingedge.co.uk Former IBM Consulting IT Specialist with 18 years at the company Games player epredator xbox live tag. epredator potato in second life

Multiple worlds collide with IBM presentation

Many of us have just been at a virtual world presentation by Sandra Kearney, Director of IBM’s 3d internet group and very much a founding member of eightbar and the virtual universe community.
I am going to pull some of the content together to show what this actually looked like but….
We have Sandy in Cornell speaking live, the video was fed into Nick Wilson’s island Metaversed to a Second Life crowd, but we also had people in IBM’s instance of active worlds. The video feeds were also sent out to the web by SLCN.tv and skyped.
This was an amazing blend to show the potential. I just need to make a bit of video look good for the follow up post. It even ended in Sl with massive twitter id exchange blending further the social connections.
Sandy was explaining the depth of what is going on with virtual worlds to the live audience but also interacting with the virtual world audiences.
It takes a little time to get used to being in both worlds at once AW and SL as I was. Watching me dance around on camera in AW whilst I was sitting in SL was a little freaky to say the least.
Still, thats another problem to help consider about the nature of persona.
Here is the SL screen showing a feed of me (the godfather on the left) and Dave Kamalsky from Almaden with Sandy in the video mixed inset in RL.
me and dave
Who could not be confused but also impressed. Epredator watches epredator 🙂
epred
There were some great questions from the SL end. One about were employees of IBM being productive in virtual worlds. My back channel comment was that I was sitting at home at work at 9pm still representing IBM, but think slicing with some other things like twitter. Sandy answered very much the same about trust and passion for virtual worlds and metaverses being such a big driver. Organizations have to allow people to want to do good things for them.
So in general I think this showed that there is a whole lot more that can be done and will be done with multiple virtual worlds. Us all being there woudl have helped Sandy’s RL audience understand what it is we all see in things like Second Life.
This feels like another watershed moment as the virtual worlds collide. Well done all.
crowd
So well done 57 miles our SL host. Thank you for the invite. It was good to be able to augment Sandy’s talk and help people along with Ultravox Freeman and Locutus Qi and later Yossarian Seattle and Algernon Spackler being present in SL.
host
All pictures from Snapzilla
Video to follow…..

It does not have to be photo realistic to work

Ben and Jerry’s Ice Cream have a great new build in Second Life. I only just got to visit it.
It just goes to show that, as has been found with going cell shaded in games, photo realism is not everything. It is of course good to have both cartoon and photo real options, but the right place, designed well can look and feel right in so many other ways.

b and j
picture from snapzilla

Interestingly they have a seperate sign up using the SL api and thier own orientation island. This will mean the rest of SL will be quite a shock to newbies.

What is interesting is that whilst its odd I still seem to fit as an avatar in this picture despite the clash of design and culture.

me b & j

Most of the objects I clicked on seemed to be by Damien Fate. Its a very nice piece of work.

Inspiration for Innovators

Whilst Roo was off at the serious virtual worlds conference I was of in the Netherlands and Belgium presenting too on the inspiration for innovators tour.  

IMGP1619

It was great to not only present a fair few times to invited audiences of customers, IBMers and press in elective sessions, but to also get to meet some fellow activists out there in metaverse land.

The audiences were very receptive at each presentation, from the 2.5 hours with the press through to the final hour stand up session in La Hulpe with business leaders.

The focus was very much across the entire spectrum of virtual worlds, about people and social change and about how web 2.0 lets people get around the command control structure in a good way.

For business leaders it is important for them to know this is actually a good thing and good things can happen from it. For technical leaders its important to know that this quirky technology does have a serious place.

So the story of eightbar is one that shows change in a large corporation like IBM and the pattern can be applied to any idea in any organization.

On a personal note I was asked by a few people before the presentations if I was nervous. I do understand getting nervous, but when you are sharing personal experience and also something that is really part of your life then you can never get the presentation wrong. Unlike presenting facts and figures which requires a different sort of approach.

I managed to do parts of my ppt in various ways and with a different tone each time. So for me the risk is that I just get half way through and think “you know what this really is a load of old rubbish” 🙂

That of course has not happened yet 🙂

The presentations were in Almere and La Hulpe (this used to be an IBM education facility). Almere was very amusing as I ended up with a real dressing room, lights and all.

Yes a dressing room

 

The stage at Almere was quite large.

 Almere stage

Almere Seating

Though I think I preferred La Hulpe even if it was for the madonna microphone and the in the round setting, no laptop just a remote control and a seperate plasma screen to see the charts.

 View from the back at la hulpe

Hi to all the people I met customers and collegues. I was really impressed by how many other eightbars were there with customers and with a real understanding and passion for virtual worlds. A year ago this would have seemed impossible, but now the business is here and is booming.

The presentations are going to be posted on the IBM event sites so I will update with a link to that once they are live.

Getting everywhere, even New York with fast cars

I could not help moving eightbar into yet another virtual environment. In this case Forza2 on the xbox 360.
Forza has a great custom paint application built in. You cant just upload images, you have to craft from clip art. I am by no means an expert, but I was quite happy with me representing eightbar and epredator in this styilized way. See what you think. The original 8bar logo is by Judge of course.
8bardesign
Below is the Lancia Stratos with custom spikey green hair, racing stripes and 8bar logo in times square New York.
8barlanciatimessquare
This can of course be raced online. Also the 8bar decals are able to be applied from car to car and cars are even able to be put in an auction for other players to buy for game credits.
This shows the rise of user created content and creative freedom in a specific game type. The original Forza had this, but with next gen and HD some of the designs I have seen have been breath-takingly good.
Its not all posing either, this is about racing too, but with some style.
So we have a fantastic car physics model, focused on the racing experience but I am able to be in there as epredator and take eightbar with me. Which I think shows the benefit of specific virtual environments for specific things, as well as striving for a generic metaverse.
8barlanciaslide
See you on the track, my gamer card is over on epredator.com in the side bar.
**update
eightbarf430
And here is an F430 customed up too. The same car I got to drive last weekend in real life along with the murcielago

Quick 2d to 3d with Archipelis

I came across Archipelis out there on the web. A tool designed to take 2d free hand drawing and turn it into 3d objects. I was instantly struck with the simplicity of just being able to draw. It is certainly not aiming at the high end 3d engineer market, but it is so simple and easy to use that I think many people may find the approach of use. If nothing else for just prototyping things in 3d.
You are able to import a photo and draw around it, the resulting object takes the texture as that photo. Objects can then be exported in standard formats like OBJ. I am not going to explain all the features, as their site is the best place for that.
I did do a very quick exploration with some of the masked off images I had of Roo from some other real to virtual experiments. None of this approach aims to replace the proper way to scan and capture real objects, but as a quick way to see what works, with a simple “at home” approach is it good to explore the potential.
I imported the image into Archipelis, drew around roo and then exported him to a standard format. I then used another tool to convert him into one of the internal metaverses we have going.
The result is not perfect, but it was quick. The Roovatar from real life to virtual in just a few minutes.
rooarch0
rooarch1
roometaverse

It has also been very theraputic to just draw and model in 3d in a freeform way, very similar to the prim modelling we see in SL. Lots of curves, the ability to cut away and add etc. Its very impressive.

arty

Augmented Mixed Reality – Virtual, Physical and Augmented mashup

Ok, this may be tricky so you may want to sit down for this one.
After my previous post using the ARTag augmented reality, allowing my avatar to interact with an augmented reality 3d object superimposed on the view I coudl not resist taking it a stage further.
As you know I have a fabjectory model of my more human Second Life avatar. It is a physical statue made real from the virtual.So, I dug up my very old copy of the canon 3d SOM. This appears to be here now
The 3d SOM packaged makes a 3d model from a collection of photos of a real object.
Yes, I took my Second Life avatar, had it printed in real life, photographed it, turned it back into a 3d model, applied that model to the ARTag augmented reality kit and then used put the ARTag texture in Second Life, pointed the camera at the Second Life screen.
Voila, my avatar was in augmented virtual reality with my other avatar.
The possibilities, and the loops withing loops ermeging from this are very intriguing indeed.
I think this is Augmented Mixed Reality?

07082007410

07082007411

07082007414

Many hands make AR work, Rob (dressed for a visitor) helped with the camera for this one.
07082007415

Avatar meets AR with ARTag

Mr Web Roo got a ping from his brother who is a 3d designer amongst other things to say check out this augmented reality demo from artag.net
Well we did, as it is very impressive in that it just works and can use very low tech cameras to achieve the effect.
It struck me that it might be interesting to not just augment reality, but augment the virtual, but equally real metaverse experience. In this case Second Life.
So I did. I did not bother with lighting, tripods or very much else, and this did prove a little awkward.
However, Avatar met AR and has sparked a lot of thought now.
In particular around what a HUD actually is and the potential to Augment and mash virtual worlds together. Its a long thread of discussion, more later.

Avatar meets AR

Real products from virtual shop – I want one of those

Yesterday Andy Piper pinged me and also sent me the landmark for IWOOT. I Want One of Those provides a whole host of mad gadgets and things you never knew you needed. Such as racing grannies (I got some for christmas).
Well now they have a Second Life presence. That shop allows you to tie your avatar to a shipping address, pick up a shopping cart and buy the products with Linden dollars then shipped to you in RL.
Its been a while coming, they may be more out there. The thing is this is the one I got to see first, for whatever reason. So this is the one I shopped at, and bought a couple of items.
The support emails appear to come from iwantoneofthose.com and I have shopped with them before so I feel quite happy.
Much of the build appears to be by Ceeq Laborde for his www.riellife.com so props to him for making this happen.

iwoot 1
cart 1
cart 2
monkey
cart 3
All pictures from snapzilla

I notice also in coming back that the pictures sent via postcards are now full size. So poor snapzilla is going to get get swamped with data. The old sizes were not production quality, but handy for blog posts. I am not complaining, as I can choose what I send but its an example of a knock on effect of a simple change in one system.
Nicer postcards -> more network traffic -> more storage required by service providers -> longer load times on blog posts if no editing done -> etc. Showing there is no such thing as a small change (maybe thats a post for terra nova 🙂 )